MUFOOF - Simulating GI PDF Print E-mail
Written by Administrator   
Wednesday, 11 October 2006 22:13

Project IV - Simulating Global Ilumination using only 1 sunlight

now ill show how to fake GI using MUFOOF ....

- create a simple spiral model like the example and set a new NULL bone in the center.. or download it HERE

- create model whit sun light named sunlight

- create a new sunlight action then import spiral, right click sunlight bone and choose:
NEW CONSTRAINT - PATH ..... point to spiral..... go to frame #100 and change ease to 100% ( constarint properties )
NEW CONSTRAINT - AIM AT .... point to spiral“s NULL bone

- create a cho, delete all lights then import sunlight and it action setting CYCLE LENGHT=1 and REPEAT=100
put some objects below the spiral to test light.

- in TOOLS -> OPTION -> RENDERING adjust MULTI-PASS=100 and MOTION-BLUR=100% ....

RENDER IT !!!!

Last Updated ( Monday, 01 February 2010 13:38 )