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Written by Administrator
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Wednesday, 11 October 2006 22:13 |
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Project IV - Simulating Global Ilumination using only 1 sunlight now ill show how to fake GI using MUFOOF ....
- create a simple spiral model like the example and set a new NULL bone in the center.. or download it HERE
- create model whit sun light named sunlight
- create a new sunlight action then import spiral, right click sunlight bone and choose: NEW CONSTRAINT - PATH ..... point to spiral..... go to frame #100 and change ease to 100% ( constarint properties ) NEW CONSTRAINT - AIM AT .... point to spiral“s NULL bone
- create a cho, delete all lights then import sunlight and it action setting CYCLE LENGHT=1 and REPEAT=100 put some objects below the spiral to test light. 
- in TOOLS -> OPTION -> RENDERING adjust MULTI-PASS=100 and MOTION-BLUR=100% ....
RENDER IT !!!!
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Last Updated ( Monday, 01 February 2010 13:38 )
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